DUNGEONBOUND LIBERATE: Will W-03
- 2 days ago
- 2 min read
Stuck in the dungeon, Will must take on the brand new LIBERATE game to earn his freedom... But the longer he takes to find the key, the longer and more humiliating his imprisonment becomes...
No puzzle, no second chances. Despite having already been trapped in the dungeon for an hour, Will is still a prisoner.

The ball and chain still locked to his ankles, the jailer now locks wooden stocks around his feet before teasingly removing the ball and chain.
Even more frustratingly, the door remains open to the cell... For now.

To end his torment, Will must pick the LIBERATE card.
It's concealed in 1 of 9 sacks, with 4 sacks hiding an INCARCERATE card and 4 more holding a HUMILIATE card.

For his first pick, Will finds a HUMILIATE card and discovers why a pillory has now appeared in his dungeon cell. Locked into it, the Jailer gives his prisoner a soaking!

He remains locked in the pillory for the duration of the smaller sand timer - a cruel reminder of the time he had available to him to complete the puzzle that would have won him the gold last time.

The game continues for as long as Will fails to find the LIBERATE card. Will he face more humiliation?
How many times does the INCARCERATE card appear?
Each time it does, the cell door slams shut and Will is isolated in the dungeon once more - damp, ankles still locked and stuck behind bars.

An exciting new way of punishing our challengers, DUNGEONBOUND: LIBERATE is not to be missed!
Watch now in full via the
NEXT WEEK
Another challenger must hope luck is on his side - new face Bailey takes on THE SELECTOR.
Own clothes or a prisoner uniform?
Cuffs? Chains? Or just the cell?
One hour or two? Or can he land on the Freedom space?






